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Joan Morey

COS SOCIAL [Lliçó d’anatomia]

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Artist
Joan Morey
Title
COS SOCIAL [Lliçó d’anatomia]
Year
2017
Duration
50 min
Format & Technical

Video projection. Colour and sound.

  • CAST: Arthur Gillet, Christian Canto, Luis Aguilar, Ezequiel Carril, Sara Guerrero, Gabriel Ventura
  • VOICE OVER: Michaël Rudy Cermeno, Colin Morgan
  • DIRECTOR OF PHOTOGRAPHY: Pol González Novell
  • FIRST ASSISTANT CAMERA: Natàlia Regàs
  • SECOND OPERATOR: Santi Ortiz Requena
  • GAFFER: Àlex Gracià
  • SOUND EDITOR: Carlos Gómez
  • DIALOGUE EDITOR: Miquel Mestres
  • COSTUME DESIGNER: Brain&Beast
  • COSTUME DESIGNER ASSISTANT: Tabatha Rivière
  • SHOES: Deux Souliers
  • HAIR AND MAKE UP: Lourdes Subirà, Claudia Cebrían
  • PRODUCTION ASSISTANT: Judith López
  • STILL PHOTOGRAPHY: Ferran Izquierdo, Noemi Jariod
  • PRODUCTION: Qwerty SCCL
  • POSTPRODUCTION: Hangar, centre de producció i recerca d'arts visuals (Video postproduction), Gerard Baró (Workflow), Joan Morey (Editing), Carlos Gómez (Sound postproduction)
  • SUBTITLES: La Correccional (Translation and Proofreading), Kikol Grau (Subtitles)

'COS SOCIAL [Llicó d'anatomia]' (Social Body [Anatomy Lesson]) by Joan Morey (Mallorca, 1972) is the winning project of the third edition of the Video Production Prize launched by the Xarxa de Centres d’Arts Visuals de Catalunya, Arts Santa Mònica and LOOP Barcelona.

COS SOCIAL [Llicó d’anatomia] deals with the body and its immanence, putting the human figure at the centre of the stage. Focused on the individual as a social instrument, the project explores the objectuality of his physical condition and how this impacts the place a person holds in the world; furthermore, the piece hints at the effects that power instances have over the individual and suggests a linguistic understanding of affection. Morey’s project also dialogues with the historical representation of the body in Western art and its contemporary presence in the field of performance.

Taking the anatomy lessons depicted in Renaissance and Baroque paintings as a starting point, this video performance establishes itself as a vast three-dimensional device that remains closed in itself, exhausting all its being and action. Here, the body is made up of flesh and bones, while the camera is a manifold character that replaces the audience. COS SOCIAL [Llicó d’anatomia]  places the actor and the spectator under the same experience, one in which observation is conditioned by audiovisual language and rooted in performance.

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